Samar Kun
無心@samarkun23 · India
Systems Craftsman|Rust & Distributed Architecture
Forging low-latency systems with razor-sharp discipline.
Self-taught developer building high-performance systems, real-time distributed platforms, and Rust trading infrastructure. Disciplined in zero-cost abstractions, sub-microsecond latency, and calm, intentional software architecture.
▸ Self-taught discipline, low-level mastery, and intentional design
I am a self-taught software engineer. Without formal dogma, I learned by dissecting systems from the metal up: from manual memory layout in C++ and fearless concurrency in Rust, to sub-100ms real-time event loops using WebSockets.
I treat code like a swordsmith treats steel — every line must have purpose. Bloat, unnecessary heap allocations, and sloppy abstractions are discarded. My current focus is building high-throughput trading engines, real-time distributed applications, and exploring decentralized infrastructure.
▸ High-performance infrastructure & low-latency trading engines written in pure Rust
Low Latency Orderbook & Matching Engine
Ultra-fast limit order book and matching engine forged in pure Rust. Stripped of heap reallocations in hot execution paths, processing thousands of orders/sec with deterministic sub-microsecond matching.
Polymarket Prediction Market Sniper
Automated prediction market arbitrage bot that streams orderbook updates and executes trades with pinpoint accuracy the exact millisecond mispricings emerge across on-chain oracle feeds.
Interactive Telemetry Simulator零遅延実証
Real-time in-memory L2 order matching engine emulation
▸ Full-stack platforms, real-time sync engines, and collaborative canvases

Fluxo
Active// Automated Event Dispatch Engine
Workflow automation platform inspired by Zapier. Connects and triggers event pipelines across distributed services with reliable webhook delivery and transactional guarantees.
- ▸Transactional webhook dispatcher with auto-retry & exponential backoff
- ▸Type-safe schema pipeline with PostgreSQL & Prisma

Chess Arena
Active// Real-Time WebSocket Duel Engine
Multiplayer chess arena featuring live duel rooms, spectator sync, and move reconciliation. Engineered for sub-100ms bidirectional synchronization.
- ▸Sub-100ms state reconciliation via low-latency WebSockets
- ▸Deterministic move validation and room lifecycle management

SketchDraw
Active// Collaborative Vector Ink Canvas
Real-time collaborative virtual whiteboard inspired by Excalidraw. Infinite canvas with 60 FPS multi-client vector stroke syncing and low-latency delta broadcasting.
- ▸Hardware-accelerated HTML5 Canvas rendering engine
- ▸Delta compression over WebSockets for multi-user stroke broadcast
▸ Deep breakdowns of large-scale distributed systems, consensus, and fault tolerance
▸ Languages, systems runtimes, storage primitives, and infrastructure
▸ Continuous daily practice, open-source activity, and code telemetry
▸ Initiate dialogue for systems engineering roles, high-performance builds, or collaborations
Whether you need an ultra-low latency execution engine, a real-time distributed platform, or someone who crafts code with single-digit microsecond intent — my inbox is open.
Guaranteed response within 24 hours.